In this video, I’m going to cover how to use the brand new Dialogue Isolate module in RX 6 in a post-production context, using a sample that features dialogue.![Sequoia Sequoia](/uploads/1/2/6/9/126967591/654636971.jpg)
May 16, 2017 It is to be followed by a 64-bit version of SF Audio Studio on August 8, and the brand-new Sound Forge Pro 12 around the end of 2017. Notable additions to SF Pro Mac 3 (yes, Mac-only) include loudness metering and the iZotope plug-ins RX Elements and Ozone 7 Elements as bundled products. MAGIX also added support for 64-Bit float/192kHz/32.
Once you’ve downloaded the test file called, “Post Production_Dialogue Isolate,” for this tutorial from the RX web page, and opened it in RX 6 by clicking and dragging it into the RX application window, or by opening RX 6 and pressing Command+O or Control+O on a PC to locate and open the sample, your RX window should look like mine, with the file, “Post Production_Dialogue Isolate” in a tab on the top-left hand side of the screen.
Informed by machine learning to recognize and separate spoken dialogue from non-stationary background noise, such as crowds, traffic, footsteps, weather, or other noise with highly variable characteristics, Dialogue Isolate can be particularly effective at increasing the level of dialogue in challenging, low signal-to-noise ratio conditions.
Have a listen to this sample, which features some dialogue, and a very noisy background.
[voice sample]
Let’s use Dialogue Isolate to bring the dialogue center stage, and attenuate some of that background noise.
First, we see some parameters in the module. Dialogue gain controls the gain of the components in your audio recognized as speech. We can leave this slider at 0dB to reduce noise, or lower the slider to reduce the level of spoken dialogue.
In this case, we want to reduce noise, and bring the dialogue center stage, so we’ll leave it at 0dB.
Noise gain controls the gain of the components in your audio recognized as noise. We can keep the slider low to increase dialogue intelligibility, or increase it to 0dB while turning down dialogue gain to only hear the isolated noise.
Given the nature of our example, I’d like to really bring down the noise gain so that we can focus on the dialogue as much as possible.
Next, we have separation strength. For large values, meaning if I slide it to the right, the processing will more strictly define what it classifies as dialogue, which can result in more background noise reduction at the cost of possible reduction of speech.
For small values, if I slide it to the left, the processing will more broadly define what it classifies as dialogue, which will allow more background noise through, but will reduce the possibility of speech loss as a result of the processing.
Again, dialogue is king in this example, so I’ll bring my separation strength to 10. I should note that Dialogue Isolate will still process, even when the reduction strength is set to zero.
Let’s press process and listen back to our results.
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I’ll press space bar to play our newly dialogue isolated track.
[voice sample, processed]
Here’s before. Julia fae djay brawner.
[voice sample, unprocessed]
And here’s after.
[voice sample, processed]
Now, I’m still hearing a few clicks in the background, so I’m going to run Dialogue Isolate once more with the same settings to really get the best possible results, given this noisy sample. Download aplikasi virtual dj 7.
Let’s hear the results.
[voice sample, processed twice]
So here’s the initial state before we did any processing with Dialogue Isolate.
[voice sample, unprocessed]
And here’s after.
[voice sample, processed]
For more information, tutorials, and to download your own samples to use with RX 6, head to izotope.com/RX.
Sound Forge is back on the Mac, and that's just the beginning. · Source: magix-audio.com
Sound Forge Pro Mac 3 user interface · Source: magix-audio.com
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If you attempted any sort of computer-based audio editing or music production in the late 90s and throughout the 00s, hearing “Sound Forge” must strike a nostalgic chord. Software like this and CoolEdit Pro was an affordable solution to get some work done if the DAW heavyweights at the time were out of your reach. For better or worse, bigger companies (in this case, Sony and Adobe) ate up any compact audio editors like these, which is why the open-sourced Audacity is pretty much the only mainstream app reminiscent of those times.
Anyway, what’s up with Sound Forge now? After spending about 13 long years in Sony‘s hands, the Sound Forge product line was taken over by MAGIX (know for its Sequoia DAW) in May 2016. The software was never abandoned, but stayed on the same version for four years. MAGIX seems more determined to keep the product up-to-date and competitive. After a year or so of work, it’s introducing the first major upgrades developed by its American and German teams. The party gets kicked off with the announcement of Sound Forge Pro Mac 3, which is available right now. It is to be followed by a 64-bit version of SF Audio Studio on August 8, and the brand-new Sound Forge Pro 12 around the end of 2017.
![Sequoia Sequoia](/uploads/1/2/6/9/126967591/654636971.jpg)
Notable additions to SF Pro Mac 3 (yes, Mac-only) include loudness metering and the iZotope plug-ins RX Elements and Ozone 7 Elements as bundled products. MAGIX also added support for 64-Bit float/192kHz/32 channels high-resolution audio, sample-accurate editing, enhanced professional-level filters and processing, and disc-at-once Red Book Standard audio CD authoring. With all of this, Sound Forge Pro Mac 3 lines up among the serious audio processing and mastering solutions for macOS.
Izotope Rx Download
The 64-bit version of SF Audio Studio will provide improved DSP algorithms for native audio effects, slice-oriented edit mode for dynamic editing of wave files, VST3 compatibility, and enhanced accessibility features. As for the big Pro 12 release (which we assume will be multi-platform), MAGIX isn’t issuing any details, but it’s adamant it will “carry on this unparalleled legacy.” So there’s that.
Izotope 5 Free
Sound Forge Pro Mac 3 is being sold for 299 USD / 299 EUR. You may not find it a compelling proposition when Logic Pro X costs the same and has all the creative facilities to sustain a musical career. However, SF Pro Mac 3 is indeed targeted at professional audio editors whose work must conform to specific broadcast and loudness standards, for example. What’s more, the bundled iZotope products offer very good added value by themselves. Considering this and the fact SF Pro Mac 3 is nothing less than professional-grade software, we’d say the price is fair. More information can be found here.